The second piece of work that I decided to read was 'So You're Going To Make A Game For The Very First Time?', which was also written by Lewis Pulsipher, and I am glad that I read it. As I am just at the start of my Multimedia module, I am very much a beginner when it comes to the world of gaming. As part of this module we were told that the final piece of work will be for us to create our very own game, and when of course you hear that your mind starts to go crazy and you instantly try to think of new creative game ideas that have never been seen before. (CREDIT: Getty Images)
But after reading this piece I was given a reality check, and pulled me back down to earth. I learned many things from this reading. Although it is great and wonderful to be creative and have new ideas, there are many factors you must consider before making a game. Before you start anything, you must have some sort of skills in actually developing a game. You are going to have to really develop your programming skills. After this you can begin to consider what kind of game you are going to have and how it will function. from this I have learned that it isn't such a bad thing to take inspiration from other games, and that 'the best way to start out is to make a variation of an existing game', as that way you know that it is achievable, and you can put your own spin on it further down the line. Even after you get through the process of completing you game, most of the work is still ahead, one thing you must do is test the game in with loads of different people and this may be a challenge. I leaned what the most important process of game making is and that is 'laytesting, evaluating the results, modifying the game to improve it in light of the results, playtesting again, and going through the whole cycle again and again and again'. I am very grateful that I read this piece as I feel I have learned a great deal and it has made me very excited about making my first game!
For my third piece of reading I took part in an interactive video called 'Understanding Games: Episode 1' by pixelate, ( http://www.kongregate.com/games/pixelate/understanding-games-episode-1), which I really enjoyed. I thought the interactive video was a great idea and it keeps your viewer focused on what is going on in the video. This video also thought me a lot about gaming and the thought that goes behind what seems like a simple game. One thing I really learnt is that you must make rules very clear, for instance in this video it was said that when Bob hit the ball behind the paddle he scored, it was not made clear to Bob that rules apply for both players and he can only score when the ball goes behind his opponents paddle and not his own. When creating a game that a person is playing with an online source, if the online source is only programmed to win, the player will get very sick of losing and will not continue to play. Therefor the game must be programmed more fairly, that the player can both win and lose. I really enjoyed this interactive video and I think it is an effective way of learning.
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