The game idea that I have chosen to go further with is my fourth idea, which is an open world/ role play game. This will be a one-character game, where the character has chances to collect gems and build up the strength of their character by completing in-game relevant games. The character will be free to roam the world as they please.
Game Mechanics I will be using:
1. Goals: Short and long-term goals can be achieved
I hope to have challenges within my game, this may include such things as collecting a certain amount of gems which you would receive rewards for. By taking this approach it will give my users a purpose for interaction and ‘educate users about what is valued and possible within the experience’.
2. Levelling Up: Status within community
The further you get in the game and as you reach different goals, you may be able to unlock new parts of the world, this will give you a chance to find more challenges. This will also show your status in the game as you may have more of the world unlocked than maybe your friends who are also playing.
3. Instant Death: Something causing the player to die.
By doing this, the player will have to go back to a certain point in the game, and they must reach a target so information that they have gathered will not be lost after that point. Death may be cause by something like spikes our falling into water that is too deep.
Hi Eva, I really like the game mechanics that you spoke about using for your game especially the Level Up one. From my experience it's great to play a game that has goals to keep getting to the next level, it's great short-term goal. What is the long term goal? Do you have o collect some magically item? I wonder what you want your character will look like, is it human or animal or something alien? Is it set in a realistic setting or is it going to be a figment of your imagination? What games did you think of for inspiration? Great game ideas I look forward to hearing how it develops further. It might be cool to add some sort of enemy into the game that can also cause instant death to keep the player on edge. Great ideas though, keep up the great work and imagination Eva!
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